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	<title>Piko3D</title>
	<link>http://www.piko3d.com</link>
	<description>Straight forward little 3D engine</description>
	<lastBuildDate>Mon, 31 May 2010 09:40:59 +0000</lastBuildDate>
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	<item>
		<title>Progress report!</title>
		<description><![CDATA[Hey everyone! Been a while since I posted anything up here, but rest assured, we&#8217;re still at work! In the last few weeks we&#8217;ve been busy with some of the more basic functionality for Piko3D. Problem with such things is that it does not give us nice pictures or movies to show you So here&#8217;s [...]]]></description>
		<link>http://www.piko3d.com/?p=325</link>
			</item>
	<item>
		<title>Added ODE Motor and Joint implementation! (Video)</title>
		<description><![CDATA[Hey everone! Here it is. I&#8217;ve been adding support for ODE joints and motors to Piko3D. Joints come in many types, and can be used to create hinges, balljoints, universal joints, pistons, sliders etc. ODE gives us the option to add motors to joints. which can be used to make things move. I&#8217;ve made a [...]]]></description>
		<link>http://www.piko3d.com/?p=320</link>
			</item>
	<item>
		<title>Satus update: Piko3D and the N900 ?</title>
		<description><![CDATA[Hey everyone. I see that some users come here looking for a 3D engine for Maemo or the Nokia N900. I made a news post a while back about me looking into the Maemo SDK as a means to port Piko3D to my N900, and I wanted to give you a bit of a status [...]]]></description>
		<link>http://www.piko3d.com/?p=318</link>
			</item>
	<item>
		<title>Wait for it&#8230;..</title>
		<description><![CDATA[Hey peeps! Got some pikoding done again! Finished my second DragonAge: Origins run! No I&#8217;m still not done, I&#8217;m playing the Awakenings expansion now BUT The last few days, I&#8217;ve been giving Piko3D some love and I&#8217;ll be uploading a new VIDEO soon In other news: Another friend, Micron, is helping out with Piko3D! It [...]]]></description>
		<link>http://www.piko3d.com/?p=313</link>
			</item>
	<item>
		<title>Delays due to DragonAge&#8230;</title>
		<description><![CDATA[Damn you Bioware! You are stealing my precious Piko3D development time! Damn you and your DragonAge which has already taken up 50+ hours! Regards, Wracky.]]></description>
		<link>http://www.piko3d.com/?p=306</link>
			</item>
	<item>
		<title>Build script generation.</title>
		<description><![CDATA[So I&#8217;ve been working on getting Piko3D ported to Maemo5 for the Nokia N900, and one thing I need for that is a proper build script. So far, I&#8217;ve done everything for Piko3D in Visual Studio 2008 express edition. I don&#8217;t want to maintain all changes to piko3d in a dozen different build scripts for [...]]]></description>
		<link>http://www.piko3d.com/?p=297</link>
			</item>
	<item>
		<title>Maemo 5 SDK and the N900</title>
		<description><![CDATA[Hey everyone! As some of you may know, I want to make piko3d a modern, simple game engine for the latest PC hardware and mobile devices.  As it happens, my new Nokia n900 came in last week! This means I will be able to start porting piko3d to Maemo5 and start on the OpenGL ES [...]]]></description>
		<link>http://www.piko3d.com/?p=282</link>
			</item>
	<item>
		<title>Time scaling in Piko3D with ODE physics (video)</title>
		<description><![CDATA[Very happy to tell you that Paramike has been working hard on Piko3D&#8217;s physics implementation these days! The initial ODE implementation is being cleaned up and extended. Now it&#8217;s possible to do time scaling. This means that time can be scaled in any world, which causes it to seem like it&#8217;s running in high speed, [...]]]></description>
		<link>http://www.piko3d.com/?p=273</link>
			</item>
	<item>
		<title>Basic ODE physics! (Video!)</title>
		<description><![CDATA[Hey Everyone! Paramike did a little work on piko3D&#8217;s physics implementation! We use the Open Dynamics Engine for Piko3D, as it gives a lot of control over the aspects of the physics simulation, is free, and open source! So here&#8217;s the good news: Piko3D&#8217;s first video is up! It shows the first baby steps of [...]]]></description>
		<link>http://www.piko3d.com/?p=261</link>
			</item>
	<item>
		<title>Spanish traffic and a new member!</title>
		<description><![CDATA[Hey Everyone! Just a little heads up for now! I&#8217;ve been working on Angelscript again, and it&#8217;s still a tough read for me to get all the changes done in a proper way. The developer of Angelscript is also helping out. He&#8217;s been really helpful on the mail, and I hope that I can make [...]]]></description>
		<link>http://www.piko3d.com/?p=256</link>
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